top of page

Pipeline Engineer

Moe Badah

He/His
AD Dey IN Profile Pic 2023.02.06.jpg
With over 8 years of experience in the field, Moe started his career in game development, developing a strong skill set for creating immersive and engaging experiences across various platforms. He then transitioned to building real-time pipeline tools, controls, and interfaces to enhance artist workflows, fostering creative review and feedback in film & VFX. By leveraging the latest tools and technologies, Moe excels at crafting cutting-edge tools that seamlessly merge the virtual and real worlds. Whether engaged in a large-scale project or a smaller more intimate experience, Moe has hands-on experience in full production cycles from concept to execution. His contributions reflect a high level of professionalism, creativity, and dedication.

 Q&A 

On my desert island I would take...
When I am not working...
Happy place...
Last supper...
bottom of page