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Michael is a Pipeline Engineer, designing and developing software to make artist workflows more streamlined and headache-free. He is always interested in learning new technologies and exploring how tools can be more effective.
Michael started his career in VFX at DNEG as a Tech Runner and until recently was working in R&D at ILM. Outside of work he enjoys walking in the countryside and building things with Raspberry Pis.
On my desert island I would take...
Of course, I'm a terminator
Waiting for technology to solve...
Poverty and world hunger
Lasagne and garlic bread
Favourite line from a movie...
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